| Departments | IT and Computer Science
IT and Computer Science
Our Computing curriculum
Intent: The KS3 curriculum has moved its focus from traditional ICT to a Computer Science based curriculum, with the intent to engage and prepare students for Computer Science courses at KS4 and KS5. This is in response to the need for more qualified programmers in the computing industry. In KS3 students are introduced to the concept of Computer Science through a variety of small projects covering the origins of computer science, problem solving, binary and programming using graphical and text based languages.
Computer Science assists in developing an understanding of current and emerging technologies, how they work and how to apply this knowledge and understanding in a range of contexts. It gives students the technical skills and understanding of the use of algorithms in computer programs to solve problems using programming. Students will develop their knowledge and understanding of computer technology to become independent and discerning Computer Scientists, who are able to make informed decisions about its use while being aware of the implications of different technologies. The course encourages students to acquire and apply technical skills, knowledge and understanding to a range of contexts, specifically in developing computer programs to solve problems.
The BTEC Tech Award in Creative Media Production provides pupils with the opportunity to acquire sector specific applied knowledge and skills through investigating, exploring and creating a range of media products for a given context. The qualification allows pupils to develop skills in a range of media sectors such as audio/moving image, print or the interactive sector. Pupils will investigate and develop ideas in pre-production, production and post production processes. They will also learn to respond to feedback in relation to planning and developing their ideas, as well as learn skills in personal management and communication.
Year 7 | Year 8 | Year 9 | |
---|---|---|---|
Half term 1 | Computer Hardware | Micro:bit – block to text based programming | Games Development with GDevelop |
Half term 2 | Programming with Python | ||
Half term 3 | My Digital World | E-safety | Cybersecurity |
Half term 4 | Binary | ||
Half term 5 | Summer Assessment Spreadsheets | Summer Assessment Introduction to Python | Summer Assessment |
Half term 6 | GCSE transition |
Exam board: OCR
Course code: J277
Examinations: Two written papers, 1 hour 30 minutes each. Computer Systems – 50%, Computational thinking, algorithms and programming – 50%. Compulsory programming project – 0%.
Progression routes: Many of the students who have studied GCSE Computer Science have gone on to study A Level Computer Science. Future employers and apprenticeships will value the rigour of this GCSE as it encourages logical thinking, technical and problem-solving skills.
Year 10 | Year 11 | |
---|---|---|
Half term 1 | Boolean Logic Units Data storage – numbers and characters Computational thinking | Systems Software Ethical, legal, cultural and environmental impact of digital technology Computational thinking Trace Tables |
Half term 2 | Data storage – images and sound Algorithms Compression | Searching and sorting algorithms Programming fundamentals SQL |
Half term 3 | Systems architecture Data types Programming fundamentals | Producing robust programs IDE Types of languages |
Half term 4 | CPU performance Embedded systems Programming fundamentals Primary storage Secondary storage | Revision |
Half term 5 | Networks and topologies Programming skills | Revision |
Half term 6 | Networks and topologies Wired and wireless networks | Revision |
Exam board: Pearson
Course code: 603/7053/1
Examinations: The course is made up of two Pearson Set Assignments (PSA) which are set and marked by the centre then moderated by the exam board and one external assessment which is taken in the summer term of Year 11. PSA – Component 1 – Exploring Media Products, PSA – Component 2 -Developing Digital Media Production Skills, Exam – Create a Media Product in Response to a Brief – this is taken in timetabled exam sessions over 10 hours.
Progression routes: The Tech Award complements the learning in other GCSE subjects such as Art and Design, Design Technology and Computer Science enabling pupils to study A Levels in a range of subjects. It also enables pupils to study BTEC Level 3 qualifications in ICT and also Media.
Year 10 | Year 11 | |
---|---|---|
Half term 1 | Component 1 – Media products, audiences and purpose | Component 2 – Develop and apply media production and postproduction processes, skills and techniques to create a media product |
Half term 2 | Component 1 – Genre, narrative and representation | Component 2 PSA |
Half term 3 | Component 1 – Media production techniques | Understand how to develop ideas in response to a brief and produce planning materials |
Half term 4 | Component 1 PSA | Component 3 – Apply media production skills and techniques to the creation of a media product |
Half term 5 | Component 1 PSA | Revision |
Half term 6 | Component 2 – Develop and apply media pre-production processes, skills and techniques | Component 3 Exam |
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Updated | 19th September, 2024 |
Currently we are supporting students on the following programmes: UniversitySchemeWebsiteDurhamSupported ProgressionViewNewcastlePARTNERSViewNorthumbriaDestination NorthumbriaViewSunderlandFirst ChoiceViewTeessideSupported progressionViewYorkNext Step YorkViewLeedsAccess to LeedsViewOxfordBalliol College outreach for Humanities, Life Sciences and MathsViewOxfordAim for OxfordViewOxfordUNIQ for students with additional needs or disadvantaged backgroundsViewCambridgeChrist’s-Trinity Women in MathsViewCambridgeArts and Humanities Residential Course (Pembroke College)View
Published: February 4, 2025
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