IT and Computer Science

Our Computing curriculum

KS3 Computing curriculum

Intent: The KS3 curriculum has moved its focus from traditional ICT to a Computer Science based curriculum, with the intent to engage and prepare students for Computer Science courses at KS4 and KS5. This is in response to the need for more qualified programmers in the computing industry. In KS3 students are introduced to the concept of Computer Science through a variety of small projects covering the origins of computer science, problem solving, binary and programming using graphical and text based languages.

Computer Science assists in developing an understanding of current and emerging technologies, how they work and how to apply this knowledge and understanding in a range of contexts. It gives students the technical skills and understanding of the use of algorithms in computer programs to solve problems using programming. Students will develop their knowledge and understanding of computer technology to become independent and discerning Computer Scientists, who are able to make informed decisions about its use while being aware of the implications of different technologies. The course encourages students to acquire and apply technical skills, knowledge and understanding to a range of contexts, specifically in developing computer programs to solve problems.

The BTEC Tech Award in Creative Media Production provides pupils with the opportunity to acquire sector specific applied knowledge and skills through investigating, exploring and creating a range of media products for a given context. The qualification allows pupils to develop skills in a range of media sectors such as audio/moving image, print or the interactive sector. Pupils will investigate and develop ideas in pre-production, production and post production processes. They will also learn to respond to feedback in relation to planning and developing their ideas, as well as learn skills in personal management and communication.

Year 7Year 8Year 9
Half term 1Computer HardwareMicro:bit – block to text based programmingGames Development with GDevelop
Half term 2Programming with Python
Half term 3My Digital World  E-safetyCybersecurity
Half term 4Binary
Half term 5Summer Assessment   SpreadsheetsSummer Assessment   Introduction to PythonSummer Assessment
Half term 6GCSE transition

KS4 GCSE Computer Science

Exam board: OCR
Course code: J277
Examinations:
Two written papers, 1 hour 30 minutes each. Computer Systems – 50%, Computational thinking, algorithms and programming – 50%. Compulsory programming project – 0%.
Progression routes: Many of the students who have studied GCSE Computer Science have gone on to study A Level Computer Science. Future employers and apprenticeships will value the rigour of this GCSE as it encourages logical thinking, technical and problem-solving skills.

Year 10Year 11
Half term 1Boolean Logic
Units
Data storage – numbers and characters
Computational thinking
Systems Software Ethical, legal, cultural and environmental impact of digital technology Computational thinking
Trace Tables

Half term 2Data storage – images and sound
Algorithms
Compression
Searching and sorting algorithms Programming fundamentals
SQL
Half term 3Systems architecture
Data types
Programming fundamentals
Producing robust programs
IDE
Types of languages
Half term 4CPU performance
Embedded systems
Programming fundamentals
Primary storage
Secondary storage
Revision
Half term 5Networks and topologies
Programming skills
Revision
Half term 6Networks and topologies
Wired and wireless networks
Revision

KS4 BTEC Tech Award in Creative Media Production

Exam board: Pearson
Course code: 603/7053/1
Examinations: The course is made up of two Pearson Set Assignments (PSA) which are set and marked by the centre then moderated by the exam board and one external assessment which is taken in the summer term of Year 11. PSA – Component 1 – Exploring Media Products, PSA – Component 2 -Developing Digital Media Production Skills, Exam – Create a Media Product in Response to a Brief – this is taken in timetabled exam sessions over 10 hours.
Progression routes: The Tech Award complements the learning in other GCSE subjects such as Art and Design, Design Technology and Computer Science enabling pupils to study A Levels in a range of subjects. It also enables pupils to study BTEC Level 3 qualifications in ICT and also Media.

Year 10Year 11
Half term 1Component 1 – Media products, audiences and purposeComponent 2 – Develop and apply media production and postproduction processes, skills and techniques to create a media product
Half term 2Component 1 – Genre, narrative and representationComponent 2 PSA
Half term 3Component 1 – Media production techniquesUnderstand how to develop ideas in response to a brief and produce planning materials
Half term 4Component 1 PSAComponent 3 – Apply media production skills and techniques to the creation of a media product
Half term 5Component 1 PSARevision
Half term 6Component 2 – Develop and apply media pre-production processes, skills and techniquesComponent 3 Exam

KS5 courses

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Updated | 19th September, 2024 |

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